Wednesday 26 October 2016

Making the 3D environment for the game.

The birds eye and face on view of my 3D environment for the game.


I started off with the top down angle of the game and i started this by filling the page green to represent the grass in the level.
After this i added the roads into the level by just grey rectangles and adding white lines to represent real roads with these markings on them.
Next i added the clown tent and a few buildings next to the road, the clown tent is obviously where the player is going to go into when the game starts and all of the buildings are there to make the Environment more immersive for the player making them feel like its an actual town.
after this i added a large brown building to act as a kind of factory of sorts and a few more houses to fill up the empty space in the bottom right of the screen to make it more believable as a town. after that i added a car in the middle of the road to add a sense of dread because this indicates the town being empty from people fleeing the killer klowns. 



Next is the face on view which is the view as if you where standing within this city itself, i started this out like the top down view of just a simple green grass colour but added a split just above the centre and filled it blue to represent the sky above.
after this i added a road with the white lines getting smaller and smaller towards the end giving you a sense of depth when viewing the picture as if it is leading off over a hill

Following this i added the clown tent to the side of the view giving you a full view of the thing you will be entering and hopefully returning out of.
After this i added a building to the right of the tent for one of the many houses along the street and made the windows and door broken to emphasise even more to the fact that this once possibly filled town is now completely empty and void of people leaving there house and all there possessions behind them. and with all that done i was complete and satisfied with my work. 

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